| Mod requests for V4 [ENDED] | |
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+5Twistty Tenka Tarikko robosky RottenDub 9 posters |
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RottenDub Admin
Posts : 1970 Join date : 2015-08-06 Age : 38 Location : Where bad dreams begin
| Subject: Mod requests for V4 [ENDED] Sun May 08, 2016 5:05 am | |
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Last edited by RottenDub on Fri May 20, 2016 6:38 am; edited 2 times in total | |
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robosky Look ma no hands
Posts : 40 Join date : 2015-08-22
| Subject: Re: Mod requests for V4 [ENDED] Sun May 08, 2016 12:24 pm | |
| Can i have my follower http://www.nexusmods.com/skyrim/mods/62149/? | |
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Tarikko Look ma no hands
Posts : 43 Join date : 2015-08-31
| Subject: Re: Mod requests for V4 [ENDED] Sun May 08, 2016 1:38 pm | |
| Bro Rotten, I hear the Archery mods are amazing... Nock to tip for example :) | |
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Tenka Dragon Slayer
Posts : 196 Join date : 2016-03-11
| Subject: Re: Mod requests for V4 [ENDED] Sun May 08, 2016 3:13 pm | |
| Oops, was True Wolves already in Beta 1? oo; I could have sworn not, aah that's embarrassing but awesome, thank you! I still want to champion everything else I requested in 2.0.7 What would you like to see or scrapped though, I don't see any of them in the Modlist or Merged Mods topics yet. Sorry if you've already considered and declined those, I do have a few other requests. http://www.nexusmods.com/skyrim/mods/15927/? - Improved closefaced helmets, you might have already installed this one too due to how necessary it is. It replaces all face-cutty-offy helmets on beast races with properly muzzle fitted versions, and it's not a hack job at all, they look fantastic! http://www.nexusmods.com/skyrim/mods/944/? - Better Beast Races v2, I care about beast race appearances the most, and this mod seems light and compatible enough to be the norm. http://www.nexusmods.com/skyrim/mods/20861/? - Horns Are Forever, spikes Argonian horns out through hoods and most helmets. A different mod includes their feathers too but I think that makes less sense and looks more like a glitch than a feature. I think even this mod might not be liked by everyone, but I use it so I'm throwing it out there. http://www.nexusmods.com/skyrim/mods/48160/? - Practical Female Armors. This is awesome, it makes female armor even less exaggerated than vanilla! You already have the Tera and Bless armors handily toggleable, I wonder how you'd feel about the alternative norm being like this. It's completely incompatible with Deadly Mutilation though sadly. :( It'd have to be one or the other, I'm not even sure which one I like better. http://www.nexusmods.com/skyrim/mods/51232/? - Breastless Argonian Females, I bet everyone reading this has a pretty sturdy impression of me from my tastes by now. I LOVE the idea of this mod though, digital dream come true level. ;_; I'm not sure if there would be compatibility difficulties with your installed CBBE bodies or not, but gosh look at how cool this looks paired with Drachi's Argonian Retexture, (screenshot link) which I also hugely desire and request and it can be found here, http://www.nexusmods.com/skyrim/mods/981/? Drachi's retexture also rids Argonian males of the Johnny Bravo pectorals, but only the older 1.2 version (which is perfect) effects females too. Admission time, I've never myself gotten Breastless Argonian Females and Drachi's Argonian Mod to work at the same time, but I blame that on me, the screenshot above is evidence that others can do it. Thank you so much for spending your limited time considering our requests, I'm cheering for you!
Last edited by Tenka on Sun May 08, 2016 3:15 pm; edited 1 time in total (Reason for editing : Oops.) | |
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RottenDub Admin
Posts : 1970 Join date : 2015-08-06 Age : 38 Location : Where bad dreams begin
| Subject: Thanks Mon May 09, 2016 12:47 am | |
| Thank you for the input Tenka
and everyone else. Tenka i will also take another look at your requests from the 2.0.7 thread. Deadly mutilation would be problematic because of the HUGE number of armors and meshes in Beta 2. Automatic variation won't be needed because there will also be a HUGE number of creatures and variations already available in Beta 2,AV would be very overkill. The Argonian re-textures is an endeavor that you might have to take yourself i don't want to mess with the races to much, reached a point were they look good enough but I've might give it a quick try. I'll also take a look at all the others and get back to you after success or failure ;) | |
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Tenka Dragon Slayer
Posts : 196 Join date : 2016-03-11
| Subject: Thanks back! Mon May 09, 2016 12:53 am | |
| Thanks so much. ^-^ I've asked you for way too much stuff, that sounds super reasonable and cool of you.
Edit: Now this sounds kind of rude; "reasonable" kinda makes me sound like I'm saying "I'm the one who's reasonable, everyone else should aspire to be like me!" I should have used a word more like "nice," I can authoritatively say that I think you're nice.
Last edited by Tenka on Mon May 09, 2016 1:53 am; edited 1 time in total (Reason for editing : I accidentally sounded dickish.) | |
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Twistty Serious poster
Posts : 84 Join date : 2015-08-08 Age : 44 Location : Canada
| Subject: Re: Mod requests for V4 [ENDED] Mon May 09, 2016 6:34 am | |
| http://www.nexusmods.com/skyrim/mods/48160/? - Practical Female Armors. This is awesome, it makes female armor even less exaggerated than vanilla! You already have the Tera and Bless armors handily toggleable, I wonder how you'd feel about the alternative norm being like this. It's completely incompatible with Deadly Mutilation though sadly. :( It'd have to be one or the other, I'm not even sure which one I like better. I would say if any mod like this was added - please don't put it in a merged pack - as it changes vanilla armour, and others my want to use something else, or add themselves later. | |
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RottenDub Admin
Posts : 1970 Join date : 2015-08-06 Age : 38 Location : Where bad dreams begin
| Subject: Re: Mod requests for V4 [ENDED] Mon May 09, 2016 6:40 am | |
| - Twistty wrote:
- http://www.nexusmods.com/skyrim/mods/48160/? - Practical Female Armors. This is awesome, it makes female armor even less exaggerated than vanilla! You already have the Tera and Bless armors handily toggleable, I wonder how you'd feel about the alternative norm being like this. It's completely incompatible with Deadly Mutilation though sadly. :( It'd have to be one or the other, I'm not even sure which one I like better.
I would say if any mod like this was added - please don't put it in a merged pack - as it changes vanilla armour, and others my want to use something else, or add themselves later. PFA mostly relies on meshes and can be easily added or removed with MO(my mistake was not doing so for others),you can also easily add replacers like Remodeled armors for CBBE HDT. PFA is also very safe to add and remove as long as you take MO's Left pane load order into consideration,i keep my mods sorted by Priority so you can easily see and replace when needed. | |
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Tenka Dragon Slayer
Posts : 196 Join date : 2016-03-11
| Subject: Re: Mod requests for V4 [ENDED] Tue May 10, 2016 6:45 am | |
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Tarikko Look ma no hands
Posts : 43 Join date : 2015-08-31
| Subject: Re: Mod requests for V4 [ENDED] Tue May 10, 2016 9:25 am | |
| Anything related to Archery Bro Rotten, like tip to nock... :)
And wet and cold if not yet included :P | |
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Twistty Serious poster
Posts : 84 Join date : 2015-08-08 Age : 44 Location : Canada
| Subject: Re: Mod requests for V4 [ENDED] Sat May 14, 2016 1:47 am | |
| I guess this is a bit late, but personally I would like to request mods that have many scripts - like Wet and Cold, Frostfall, Realistic Needs, OBIS and similar - to NOT be merged. It is very true that they can be "disabled" in the MCM - but will have "orphaned" scripts if not being able to disable them in MO or removed by users completely.
Also WTF, ASIS, and other "patcher" mods - would also be nice to be able to enable or disable - individually. Similar to as mentioned above. | |
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RottenDub Admin
Posts : 1970 Join date : 2015-08-06 Age : 38 Location : Where bad dreams begin
| Subject: Re: Mod requests for V4 [ENDED] Sat May 14, 2016 8:22 am | |
| - Twistty wrote:
- I guess this is a bit late, but personally I would like to request mods that have many scripts - like Wet and Cold, Frostfall, Realistic Needs, OBIS and similar - to NOT be merged.
It is very true that they can be "disabled" in the MCM - but will have "orphaned" scripts if not being able to disable them in MO or removed by users completely. Also WTF, ASIS, and other "patcher" mods - would also be nice to be able to enable or disable - individually. Similar to as mentioned above. The survival,hunting and other mods where merged because they had compatibility patches for one another and if some of them were merged and some not,they would not see the merge as a master. EG: Chesko_Frostfall.esp RealisticNeedsandDiseases.esp lanterns.esp Hunterborn.esp Chesko_WearableLantern.esp Hunterborn_Frostfall-Patch.esp Hunterborn_LanternsAndCandles-Patch.esp Hunterborn_RND-Patch.esp Hunterborn_WearableLantern-Patch.esp wizDynamicThings.esp Draugnarok.esp That's 11 .esp cluttering up MO.The good thing is that you can just untick it in MO and install the mods that you want separately if you don't want to use them all ;) All skyproc patchers will be installed separately and will be able to be disabled as you mentioned,plus they will all be divided in 2 parts so you can easily rebuild one if you add more mods.EG : Dual Sheath Redux <<< Base of the patcher that you can just rerun do create it's patch Dual Sheath Redux Patch Done <<< Patched already for the mods that come in Beta 2 To create a patch again you would just have to re-run the patcher. | |
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kratorsofcows I'm getting the hang of this
Posts : 13 Join date : 2016-05-12
| Subject: Re: Mod requests for V4 [ENDED] Sat May 14, 2016 9:56 am | |
| Amorous Adventures by FoxFingers
on the nexus | |
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Exper1mental Look ma no hands
Posts : 29 Join date : 2016-03-08 Location : U.S.A.
| Subject: Re: Mod requests for V4 [ENDED] Tue May 17, 2016 4:07 am | |
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VikingTeacher Serious poster
Posts : 84 Join date : 2016-02-28
| Subject: Re: Mod requests for V4 [ENDED] Tue May 17, 2016 9:35 am | |
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Tarikko Look ma no hands
Posts : 43 Join date : 2015-08-31
| Subject: Re: Mod requests for V4 [ENDED] Tue May 17, 2016 2:57 pm | |
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Exper1mental Look ma no hands
Posts : 29 Join date : 2016-03-08 Location : U.S.A.
| Subject: Re: Mod requests for V4 [ENDED] Tue May 17, 2016 4:48 pm | |
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RottenDub Admin
Posts : 1970 Join date : 2015-08-06 Age : 38 Location : Where bad dreams begin
| Subject: Re: Mod requests for V4 [ENDED] Wed May 18, 2016 11:01 am | |
| Thank you all for the suggested/requested mod,will take a look at everything you guys posted,will update the ones that need updating. That being said i think it's enough if we ever want to see Beta 2 uploaded ;)
•Some are already in the pack •Will add the ones that i think are performance friendly and fit it.
Thanks again everyone!
Beta 2 is now completed. A test save will be started.If after 48h of gameplay pack will have 0 CTD, modpack will be uploaded. Upload date : ???
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exorc666 I'm getting the hang of this
Posts : 16 Join date : 2016-01-28
| Subject: Re: Mod requests for V4 [ENDED] Thu May 19, 2016 1:33 am | |
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Tenka Dragon Slayer
Posts : 196 Join date : 2016-03-11
| Subject: Re: Mod requests for V4 [ENDED] Fri May 20, 2016 11:50 am | |
| Rotten, did you decide to add any of the mods that I requested? :> I don't see any on the Mod List or Merged Mods pages, but I can't find True Wolves either and I know you included that one. Just curious, thanks! | |
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RottenDub Admin
Posts : 1970 Join date : 2015-08-06 Age : 38 Location : Where bad dreams begin
| Subject: Re: Mod requests for V4 [ENDED] Fri May 20, 2016 11:54 am | |
| - Tenka wrote:
- Rotten, did you decide to add any of the mods that I requested? :> I don't see any on the Mod List or Merged Mods pages, but I can't find True Wolves either and I know you included that one. Just curious, thanks!
Added what i could true wolves is in.I'm done adding mods and i'm currently testing the pack.I won't add or remove anymore mods. | |
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| Subject: Re: Mod requests for V4 [ENDED] | |
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| Mod requests for V4 [ENDED] | |
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