| Different modlist for Skyrim Special Edition | |
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+44Malacia federicotobaldo DarkWolfii Archion bfree380 Eyeofthevara obliza hakim3i hexy elypzkou Neobir aaronson2012 ShadowFyre atrolle Mcalihe twolols Nexus_Regis koksuismo Geminorum36 baul Sozerius AgentChaos relder17 AkenoXOXO Aegys sofarsohappy Mehixan Makiuchi Mizzerino Salez Notus Garson2111 nels32 Walkerz Lucaz172 johndoetes ragnarrokx willy3215 RottenDub Newguys20 douglas-as dostunuz jomama007 shitpostingmax 48 posters |
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Newguys20 Rookie poster
Posts : 6 Join date : 2018-09-30
| Subject: Trouble when running with SLI Mon Jan 28, 2019 7:08 pm | |
| I installed this pack myself using the guide a few months ago and have been updating, but an issue I've had with it that I haven't gotten any help with on the official forum is my game crashing when I go outside. It happens as soon as a load into any outside location with SLI enabled, but if I disable it before launching skyrim the game runs just fine. Of course this is nothing more than a minor inconvenience and less fps than my actual potential, but it would be nice to run using SLI. | |
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Mizzerino New Face!
Posts : 2 Join date : 2018-07-03
| Subject: Re: Different modlist for Skyrim Special Edition Tue Jan 29, 2019 5:43 am | |
| Getting the sunken eyes issue. As well. | |
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Makiuchi New Face!
Posts : 1 Join date : 2019-01-29
| Subject: Re: Different modlist for Skyrim Special Edition Tue Jan 29, 2019 9:00 am | |
| Could someone who has got it working post a picture of their Skyrim Special Edition Folder? Does it matter that I am using the steam version of the game?
Let me know fi there is anything else I need to consider. Unsure if the skse folder should be its own folder or if the skse.exe file should be in the same folder as the skyrim.exe | |
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Mehixan New Face!
Posts : 2 Join date : 2019-02-05
| Subject: Re: Different modlist for Skyrim Special Edition Tue Feb 05, 2019 9:22 am | |
| - Makiuchi wrote:
- Could someone who has got it working post a picture of their Skyrim Special Edition Folder? Does it matter that I am using the steam version of the game?
Let me know fi there is anything else I need to consider. Unsure if the skse folder should be its own folder or if the skse.exe file should be in the same folder as the skyrim.exe SKSE.exe should be in the same folder as SkyrimSE.exe and SkyrimSELauncher.exe. Extract everything from skse64_2_00_12 folder in your main skyrim install folder. If your using steam it should look like this Steam\steamapps\common\Skyrim Special Edition. | |
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Mehixan New Face!
Posts : 2 Join date : 2019-02-05
| Subject: Re: Different modlist for Skyrim Special Edition Tue Feb 05, 2019 11:07 am | |
| - Mizzerino wrote:
- Getting the sunken eyes issue. As well.
Just installed this. Have you tried moving the eye color slider to something other then the default 0? Mine also has sunken eyes until I move the slider to something other then 0 on the eye color slider. | |
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sofarsohappy New Face!
Posts : 4 Join date : 2018-01-18
| Subject: Re: Different modlist for Skyrim Special Edition Wed Feb 06, 2019 4:51 am | |
| hey thanks so much for this its amazing running super smooth! only isue is animals are frozen they dont move any ideas why? | |
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Aegys Rookie poster
Posts : 7 Join date : 2017-04-03
| Subject: Re: Different modlist for Skyrim Special Edition Thu Feb 07, 2019 6:54 am | |
| I am having the bug where animals are frozen, but I can't seem to fix it. I tried to run FNIS and deselect the creatures feature but that didn't fix it. Can someone explain to me in more detail step by step instructions for what they did to fix this bug? Also I'm getting an abnormally high amount of CTD while running this pack. | |
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AkenoXOXO New Face!
Posts : 3 Join date : 2019-02-07
| Subject: Thanks Fri Feb 08, 2019 6:08 pm | |
| I'm so thankful for this I check the Lexy guide and I was like WUTTT Thanks for making it simple for us :D Can I expect the torrent to be compressed more? | |
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relder17 New Face!
Posts : 3 Join date : 2019-02-10
| Subject: Re: Different modlist for Skyrim Special Edition Fri Feb 15, 2019 8:23 am | |
| Hey, thank you SO much for this, really easy to dl and install. Got the game up and running but every time I open my inventory the game crashes to desktop. Any possible solutions come to mind? Did I miss a step or something. Thanks again. | |
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AgentChaos New Face!
Posts : 2 Join date : 2019-02-14
| Subject: Re: Different modlist for Skyrim Special Edition Fri Feb 15, 2019 1:39 pm | |
| Hey man first of all thank you for this mod pack. After doing the creature fix everything seem to find. A girl in riverrun town has a black face but it's okay. Eager to wait for the next update. :)
Also, I'm pretty noob at this so please don't mind me for asking. How would I go about to enable cloaks physics for this mod package. I noticed it has these hdt files included but when I tick the boxes on them nothing changes in game | |
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AkenoXOXO New Face!
Posts : 3 Join date : 2019-02-07
| Subject: Re: Different modlist for Skyrim Special Edition Fri Feb 15, 2019 6:25 pm | |
| - AgentChaos wrote:
- Hey man first of all thank you for this mod pack. After doing the creature fix everything seem to find. A girl in riverrun town has a black face but it's okay. Eager to wait for the next update. :)
Also, I'm pretty noob at this so please don't mind me for asking. How would I go about to enable cloaks physics for this mod package. I noticed it has these hdt files included but when I tick the boxes on them nothing changes in game Glad I'm not the only one with some mismatched bodies XD For the physics assuming u did the right thing enabling it in the load order U will have to rerun fnis | |
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AgentChaos New Face!
Posts : 2 Join date : 2019-02-14
| Subject: Re: Different modlist for Skyrim Special Edition Fri Feb 15, 2019 8:21 pm | |
| - AkenoXOXO wrote:
- AgentChaos wrote:
- Hey man first of all thank you for this mod pack. After doing the creature fix everything seem to find. A girl in riverrun town has a black face but it's okay. Eager to wait for the next update. :)
Also, I'm pretty noob at this so please don't mind me for asking. How would I go about to enable cloaks physics for this mod package. I noticed it has these hdt files included but when I tick the boxes on them nothing changes in game Glad I'm not the only one with some mismatched bodies XD For the physics assuming u did the right thing enabling it in the load order U will have to rerun fnis Thank you for your reply. I ran fnis after enabling the 3 hdt and update it but still no cloak physics. The tits sure jiggle though. XD Ah well not too big of a deal for me anyway since I'm playing archer and using 1st person mostly. | |
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Salez Rookie poster
Posts : 5 Join date : 2019-01-24
| Subject: Re: Different modlist for Skyrim Special Edition Sun Feb 24, 2019 8:40 am | |
| Hey Everyone,
Found a temp fix until a real fix is found for the black faces. I found that some of the adult npcs were being overridden by z_patch so I put the npc retexture merge below it in the load order along with rschildren below that.
This may break things and I haven't tested much beyond that. But it did appear to fix all the black faces ive found.
let me know if anyone have a better fix | |
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shitpostingmax Look ma no hands
Posts : 39 Join date : 2018-12-19
| Subject: Re: Different modlist for Skyrim Special Edition Wed Feb 27, 2019 10:16 pm | |
| Sorry I've been busy for the last couple of weeks with my school work. I've managed to fix two very irritating bugs, namely:
- Animals not moving
- Sunken eyes on a lot of NPCs
I am uploading the new zip files straight to the website and you should be able to download them from there, expect them to be uploaded around tonight ~1-2am GMT(I finish school very late), so make sure you check the website. They will be uploaded in the updates part of the website with the instructions on how to install them. There are a couple of people who are saying that some NPCs have a black face bug. Let me know who these NPCs are and I will see what the hell is happening with those people. Cheers. | |
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dostunuz Look ma no hands
Posts : 46 Join date : 2017-03-29
| Subject: Re: Different modlist for Skyrim Special Edition Wed Feb 27, 2019 11:39 pm | |
| would you check other bugs if you can? like dwarven, stalthrim and dragonplate gear cannot be crafted. also sunken eyes problem can be fixed simply with changing eye color. | |
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shitpostingmax Look ma no hands
Posts : 39 Join date : 2018-12-19
| Subject: Re: Different modlist for Skyrim Special Edition Thu Feb 28, 2019 1:40 am | |
| - dostunuz wrote:
- would you check other bugs if you can? like dwarven, stalthrim and dragonplate gear cannot be crafted. also sunken eyes problem can be fixed simply with changing eye color.
The armor crafting is something that needs to be done by lexy in her guide, I am not that good of an expert. The sunken eyes issue does not work for everyone by changing the eye color only as there is a racemenu ini file that needs to be changed. I am currently updating the guide and am also traveling so this will take at least a month or more. | |
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Sozerius I'm getting the hang of this
Posts : 17 Join date : 2019-02-13
| Subject: Re: Different modlist for Skyrim Special Edition Fri Mar 01, 2019 3:22 am | |
| - shitpostingmax wrote:
- Sorry I've been busy for the last couple of weeks with my school work.
I've managed to fix two very irritating bugs, namely:
- Animals not moving
- Sunken eyes on a lot of NPCs
I am uploading the new zip files straight to the website and you should be able to download them from there, expect them to be uploaded around tonight ~1-2am GMT(I finish school very late), so make sure you check the website. They will be uploaded in the updates part of the website with the instructions on how to install them.
There are a couple of people who are saying that some NPCs have a black face bug. Let me know who these NPCs are and I will see what the hell is happening with those people.
Cheers. I went to the website, but the torrent is the same one and still has the "1018.12.19" date in the filename. Is this the same download that you are saying you uploaded with the fixes? EDIT: I see that you say it is in the updates part of the website, but the section that says updates doesn't have anything there as far as I can tell... | |
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Salez Rookie poster
Posts : 5 Join date : 2019-01-24
| Subject: Re: Different modlist for Skyrim Special Edition Fri Mar 01, 2019 9:56 am | |
| - dostunuz wrote:
- would you check other bugs if you can? like dwarven, stalthrim and dragonplate gear cannot be crafted. also sunken eyes problem can be fixed simply with changing eye color.
This is likely due to Morrowloot. It made it a bit more immersive and a bit more of a challenge. Here is straight from their mod page: MorrowLoot Updated:Even after 4E Edition, Morrowloot still needed updates. There are a lot of holes in the leveled lists and additional mods were always necessary to "finish" what Morrowloot tries to achieve. I've combed through the leveled lists from Skyrim and all DLC and sealed every last leak. If you see anything Dwarven, Elven, Orcish, Glass, Stalhrim, Ebony, Dragon, or Daedric somewhere - it was supposed to be there. Congrats.MLU treats crafting differently from 4E Edition, however:
- Dwarven equipment cannot be crafted without the Ancient Knowledge, which now also improves Dwarven weapon damage by 25% (except Crossbows).
- Ebony equipment, and any recipe that involves Ebony (including Daedric and Dragonbone), can only be crafted at the Skyforge or Gloombound Forge.
- Daedric equipment can only be crafted by a master smith, at night, who's learned the secret of its making (new quest begins when you first read a Black Book)
- Rare materials, such as Ebony and Malachite, will be much less common, more expensive, and require more Ores per Ingot
MLU loosens up on finding Elven, Dwarven, and Orcish equipment compared to previous Morrowloot versions because the changes to Glass+ make them less relevant. | |
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dostunuz Look ma no hands
Posts : 46 Join date : 2017-03-29
| Subject: Re: Different modlist for Skyrim Special Edition Fri Mar 01, 2019 9:51 pm | |
| many thanks. i have just finished ancient knowledge quest and able to craft all dwarven gear and they are tiny bit better than ebony/glass gear.
Last edited by dostunuz on Sat Mar 02, 2019 4:46 pm; edited 1 time in total | |
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baul Rookie poster
Posts : 5 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Sat Mar 02, 2019 4:25 pm | |
| Same here for the frozen creature bug. I hope the fixed files will be uploaded soon (i won't download almost 60GB if i'm not sure it is the updated stuff). Anyway thank you for your gigantic work, it made me return to the lands of skyrim after a long time. | |
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Geminorum36 Rookie poster
Posts : 9 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Sat Mar 02, 2019 5:40 pm | |
| - Sozerius wrote:
- shitpostingmax wrote:
- Sorry I've been busy for the last couple of weeks with my school work.
I've managed to fix two very irritating bugs, namely:
- Animals not moving
- Sunken eyes on a lot of NPCs
I am uploading the new zip files straight to the website and you should be able to download them from there, expect them to be uploaded around tonight ~1-2am GMT(I finish school very late), so make sure you check the website. They will be uploaded in the updates part of the website with the instructions on how to install them.
There are a couple of people who are saying that some NPCs have a black face bug. Let me know who these NPCs are and I will see what the hell is happening with those people.
Cheers. I went to the website, but the torrent is the same one and still has the "1018.12.19" date in the filename. Is this the same download that you are saying you uploaded with the fixes?
EDIT: I see that you say it is in the updates part of the website, but the section that says updates doesn't have anything there as far as I can tell... Have you checked out this ( http://wk3vttvmhwwdeepv.onion.pet/data/updates/ ) ? | |
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Salez Rookie poster
Posts : 5 Join date : 2019-01-24
| Subject: Re: Different modlist for Skyrim Special Edition Sat Mar 02, 2019 8:52 pm | |
| - baul wrote:
- Same here for the frozen creature bug. I hope the fixed files will be uploaded soon (i won't download almost 60GB if i'm not sure it is the updated stuff).
Anyway thank you for your gigantic work, it made me return to the lands of skyrim after a long time. It is a simple fix. Add FNIS for users into your mod manager which should be found inside the mods folder and de-install creatures and updater FNIS behavior afterward. Not sure if you're aware! | |
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baul Rookie poster
Posts : 5 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Sat Mar 02, 2019 10:24 pm | |
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koksuismo New Face!
Posts : 3 Join date : 2017-04-05
| Subject: This modpack is awesome! Mon Mar 04, 2019 11:24 am | |
| I have played this 20h without bigger issues, only was the frozen creatures which i fixed. Thank you for this, SE needed modpack too! | |
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dostunuz Look ma no hands
Posts : 46 Join date : 2017-03-29
| Subject: Re: Different modlist for Skyrim Special Edition Mon Mar 04, 2019 9:07 pm | |
| getting freezing problem occasionally when fighting bandits, pirates, forsworns in open field. | |
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Salez Rookie poster
Posts : 5 Join date : 2019-01-24
| Subject: Re: Different modlist for Skyrim Special Edition Mon Mar 04, 2019 10:31 pm | |
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dostunuz Look ma no hands
Posts : 46 Join date : 2017-03-29
| Subject: Re: Different modlist for Skyrim Special Edition Tue Mar 05, 2019 12:06 am | |
| - Salez wrote:
- dostunuz wrote:
- getting freezing problem occasionally when fighting bandits, pirates, forsworns in open field.
Maybe a performance issue on your end. I haven't ran into this only the occasional ctd.
Make sure you have everything set up correctly.
https://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_SE_Prerequisites#GPU_Driver_Settings perhaps your ctd is freeze of mine. i dont get ctd much but freeze. probably too many scripts happening at the same time. also i had crashes but stopped using lucien as companion, maybe its that.
Last edited by dostunuz on Tue Mar 05, 2019 7:54 pm; edited 1 time in total | |
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Nexus_Regis I'm getting the hang of this
Posts : 21 Join date : 2018-04-04
| Subject: Skimpy Clothes Tue Mar 05, 2019 4:07 pm | |
| I was wondering if the skimpy clothes everywhere for females lexy's choice and eitherways is it safe to change them and what clothes mod to use and overwrite that's most consistent and compatible as they don't feel immersive at all?? Also if males not being completely nude also lexy's choice and if it's safe to use schlongs of skyrim to fix that as it's less immersive for me if one is nude and the other isn't after removing clothes .
Last edited by Nexus_Regis on Fri Mar 08, 2019 3:53 pm; edited 2 times in total | |
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dostunuz Look ma no hands
Posts : 46 Join date : 2017-03-29
| Subject: Re: Different modlist for Skyrim Special Edition Fri Mar 08, 2019 12:09 am | |
| - Geminorum36 wrote:
- Sozerius wrote:
- shitpostingmax wrote:
- Sorry I've been busy for the last couple of weeks with my school work.
I've managed to fix two very irritating bugs, namely:
- Animals not moving
- Sunken eyes on a lot of NPCs
I am uploading the new zip files straight to the website and you should be able to download them from there, expect them to be uploaded around tonight ~1-2am GMT(I finish school very late), so make sure you check the website. They will be uploaded in the updates part of the website with the instructions on how to install them.
There are a couple of people who are saying that some NPCs have a black face bug. Let me know who these NPCs are and I will see what the hell is happening with those people.
Cheers. I went to the website, but the torrent is the same one and still has the "1018.12.19" date in the filename. Is this the same download that you are saying you uploaded with the fixes?
EDIT: I see that you say it is in the updates part of the website, but the section that says updates doesn't have anything there as far as I can tell... Have you checked out this ( http://wk3vttvmhwwdeepv.onion.pet/data/updates/ ) ? how to properly install these updates, just copy paste?. | |
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twolols New Face!
Posts : 1 Join date : 2019-03-08
| Subject: Re: Different modlist for Skyrim Special Edition Fri Mar 08, 2019 5:17 pm | |
| If you want to fix the sunken eyes issue here is the fix (I found this fix on Reddit and it worked for me):
1. Go to SKSE/plugins/skee64.ini right-click open/execute 2. Change bEnableFaceOverlays to 0 3. Save then start up Skyrim and it should be fixed. | |
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Geminorum36 Rookie poster
Posts : 9 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Sat Mar 09, 2019 1:05 am | |
| - dostunuz wrote:
- Geminorum36 wrote:
- Sozerius wrote:
- shitpostingmax wrote:
- Sorry I've been busy for the last couple of weeks with my school work.
I've managed to fix two very irritating bugs, namely:
- Animals not moving
- Sunken eyes on a lot of NPCs
I am uploading the new zip files straight to the website and you should be able to download them from there, expect them to be uploaded around tonight ~1-2am GMT(I finish school very late), so make sure you check the website. They will be uploaded in the updates part of the website with the instructions on how to install them.
There are a couple of people who are saying that some NPCs have a black face bug. Let me know who these NPCs are and I will see what the hell is happening with those people.
Cheers. I went to the website, but the torrent is the same one and still has the "1018.12.19" date in the filename. Is this the same download that you are saying you uploaded with the fixes?
EDIT: I see that you say it is in the updates part of the website, but the section that says updates doesn't have anything there as far as I can tell... Have you checked out this ( http://wk3vttvmhwwdeepv.onion.pet/data/updates/ ) ? how to properly install these updates, just copy paste?. Replace the old folder. Should be something like this \Tools\Mod Organizer 2\mods\FNIS Creature Pack SE | |
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Sozerius I'm getting the hang of this
Posts : 17 Join date : 2019-02-13
| Subject: Re: Different modlist for Skyrim Special Edition Mon Mar 11, 2019 10:32 am | |
| - Geminorum36 wrote:
- Sozerius wrote:
- shitpostingmax wrote:
- Sorry I've been busy for the last couple of weeks with my school work.
I've managed to fix two very irritating bugs, namely:
- Animals not moving
- Sunken eyes on a lot of NPCs
I am uploading the new zip files straight to the website and you should be able to download them from there, expect them to be uploaded around tonight ~1-2am GMT(I finish school very late), so make sure you check the website. They will be uploaded in the updates part of the website with the instructions on how to install them.
There are a couple of people who are saying that some NPCs have a black face bug. Let me know who these NPCs are and I will see what the hell is happening with those people.
Cheers. I went to the website, but the torrent is the same one and still has the "1018.12.19" date in the filename. Is this the same download that you are saying you uploaded with the fixes?
EDIT: I see that you say it is in the updates part of the website, but the section that says updates doesn't have anything there as far as I can tell... Have you checked out this ( http://wk3vttvmhwwdeepv.onion.pet/data/updates/ ) ? I did not see that page until you posted it, thank you! | |
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Mcalihe I'm getting the hang of this
Posts : 10 Join date : 2019-03-10
| Subject: Re: Different modlist for Skyrim Special Edition Tue Mar 12, 2019 7:10 pm | |
| Thank you very much for this. Pack works great for me after de-installing creatures pack then running FNIS, both through MO2. Water aroung Solitude was wonky, but small issue for me. Was wondering if any requests for a couple of added mods might be considered? Not good with modding myself and very little time to attribute to even playing much less learning the tools sadly. Multiple adoptions was fun, and maybe is there a way to get nudes for the male bodies? Feels wierd that only females are nude when bathing LOL. I remember using a couple in the past that really added a lot to the Thieves Guild. Opulent Thieves Guild and Thieves Guild for good guys. They just just added a lot of options that felt good for head cannon, such as the guild upgrading aesthetically as the quest-line progressed, being able to make the honey farm friendly, the option to take on multiple radiant quest at once, changes to the vendor stalls around the flaggon that just made sense, being able to take Honningbrew for the guild, being able to put Maven under the Guilds thumb after she becomes Jarl, and being able to give gold to beggars courtesy of the guild. Really felt like I was re-establishing the guild as a major power with the beggars as eyes and ears for the guild. Again, thank you sooo much for this pack. I can play a nicely modded Skyrim SE without spending an hour or two each week for several months putting it together and getting it work just to play. Never used the animation packs before and are really enjoying them. Really appreciate all the effort. | |
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Geminorum36 Rookie poster
Posts : 9 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Wed Mar 13, 2019 9:14 pm | |
| - Mcalihe wrote:
- Thank you very much for this. Pack works great for me after de-installing creatures pack then running FNIS, both through MO2. Water aroung Solitude was wonky, but small issue for me. Was wondering if any requests for a couple of added mods might be considered? Not good with modding myself and very little time to attribute to even playing much less learning the tools sadly. Multiple adoptions was fun, and maybe is there a way to get nudes for the male bodies? Feels wierd that only females are nude when bathing LOL. I remember using a couple in the past that really added a lot to the Thieves Guild. Opulent Thieves Guild and Thieves Guild for good guys. They just just added a lot of options that felt good for head cannon, such as the guild upgrading aesthetically as the quest-line progressed, being able to make the honey farm friendly, the option to take on multiple radiant quest at once, changes to the vendor stalls around the flaggon that just made sense, being able to take Honningbrew for the guild, being able to put Maven under the Guilds thumb after she becomes Jarl, and being able to give gold to beggars courtesy of the guild. Really felt like I was re-establishing the guild as a major power with the beggars as eyes and ears for the guild. Again, thank you sooo much for this pack. I can play a nicely modded Skyrim SE without spending an hour or two each week for several months putting it together and getting it work just to play. Never used the animation packs before and are really enjoying them. Really appreciate all the effort
Some Mods I added with no problems : Magnificent Riften Mistveil Keep Door SE 4K Ancient Pottery Beautiful Amulets Skyrim Trading Posts Remastered - SSE JK's Skyrim SE Thunderchild Patch JK's Skyrim SE CFTO Carriages and Ferry Travel Patch JK's Skyrim SE Blowing in the Wind Patch JK's Skyrim - Arthmoor's Patch Pack JK's Skyrim No Lights Patch JK's Skyrim all in one Alternative Mossdirtpile Textures UHD tundragrassobj02 green Whiterun HD Alternative Grass and Stonefloors Brewinggiantcask 4k Ladder 2k Practice Dummies HD Sahrotaar HD Hanging Moss HD Skyrim Radar Extra Settings Skyrim Radar SE ENB Helper SE ElSopa HD Meadbarrel and Spigot Main Menu Assassin Overhaul Skyrim 3D Furniture SMIM patch Skyrim 3D Furniture Darker LOD Grass Gourd HD Small Cursors - Pearl Unread Books Glow SSE (ESL version) GORECAP 2K Imperial Tents Retextured Hunters Fur Tent Fur Tent Retexture 4k HD Lava (4k) Fantasy Soundtrack Project SE Voltage 4-2K No Edge Glow - Magic and Transformations Workbench Pfuscher Tanningrack HD Skeevers Colored And Animated Celtic Icons For SkyUI JS Barenziah - 2K Textures RealRainSE Even Wider Rescaled MCM Menu for SkyUI HelmetToggleFixed Smoke Remover 3PCO Bee HD HD Goat by Pfuscher Better Face Lighting and Conversation Highlandcow HD QuickLootRE Loading Screen Smoke Removed v1.0 Pastel SkyUI SkyHUD.7z Lyrae's SkyHUD Preset Patch - SkyHUD v090B SkyHUD Imperial Sword Replacer SE Glorious Solitude Door 2K Dead Pheasant HD 2k Lockpick Interface Rabbit HD Pickaxe Redone SSE - 2K HD Vanilla Lanterns HD Linens SE HD Hay SE HD Executioners Block SE Hagraven HD 2K No Skull Ash Piles 2K ElSopa HD - Workbench 2K ElSopa HD - The Smelter 2K ElSopa HD - Grindstone 2K ElSopa HD - Dirt Blast 2K ElSopa HD - Bristleback 2K Dog Meat 2K Bear Trap Texture Replacer ElSopa HD - Giant Paintings | |
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Geminorum36 Rookie poster
Posts : 9 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 14, 2019 1:49 am | |
| - Mcalihe wrote:
- Thank you very much for this. Pack works great for me after de-installing creatures pack then running FNIS, both through MO2. Water aroung Solitude was wonky, but small issue for me. Was wondering if any requests for a couple of added mods might be considered? Not good with modding myself and very little time to attribute to even playing much less learning the tools sadly. Multiple adoptions was fun, and maybe is there a way to get nudes for the male bodies? Feels wierd that only females are nude when bathing LOL. I remember using a couple in the past that really added a lot to the Thieves Guild. Opulent Thieves Guild and Thieves Guild for good guys. They just just added a lot of options that felt good for head cannon, such as the guild upgrading aesthetically as the quest-line progressed, being able to make the honey farm friendly, the option to take on multiple radiant quest at once, changes to the vendor stalls around the flaggon that just made sense, being able to take Honningbrew for the guild, being able to put Maven under the Guilds thumb after she becomes Jarl, and being able to give gold to beggars courtesy of the guild. Really felt like I was re-establishing the guild as a major power with the beggars as eyes and ears for the guild. Again, thank you sooo much for this pack. I can play a nicely modded Skyrim SE without spending an hour or two each week for several months putting it together and getting it work just to play. Never used the animation packs before and are really enjoying them. Really appreciate all the effort.
If you want nude men then just reinstall Vitruvia (its the skin texture for all men) https://www.nexusmods.com/skyrimspecialedition/mods/9112?tab=filesDownload the normal one (not the sos light (if you use sos then go for the sos one)) and then just follow the steps in lexys guide ( https://wiki.step-project.com/User:DarkladyLexy/Lexys_LOTD_SE ). hit strg+f and search for vitruvia. theres a expandable window with the fomod instruction open those and follow them. When asked if you want to merge this mod select no and just rename it to something like "Vitruvia - SE Nude". Place it at the end of your mod folder. BAAM there you go just load up the game and enjoy them wiener dudes ^^ proof ( slightly Nsfw https://imgur.com/ADRPVKo ) If it's all still too complicated pm me and i will try to make an installation video | |
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baul Rookie poster
Posts : 5 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 14, 2019 1:42 pm | |
| Great. Skyrim updated after i apparently forgot to tell it NOT to and now everything is ruined. Apparently updating SKSE64 is not sufficient as it opens the cmd prompt and then nothing happens. Please someone tell me that i can solve this. | |
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Mcalihe I'm getting the hang of this
Posts : 10 Join date : 2019-03-10
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 14, 2019 6:09 pm | |
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Mcalihe I'm getting the hang of this
Posts : 10 Join date : 2019-03-10
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 14, 2019 6:20 pm | |
| @Geminorum36Thank you for the info! Definitely trying out JK, and making the dudes not so shy. I appreciate the help very much. | |
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baul Rookie poster
Posts : 5 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 14, 2019 7:23 pm | |
| Nice, i managed to return to the previous version. But my saves somehow got deleted... oh well... | |
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Nexus_Regis I'm getting the hang of this
Posts : 21 Join date : 2018-04-04
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 14, 2019 11:10 pm | |
| - Nexus_Regis wrote:
- I was wondering if the skimpy clothes everywhere for females lexy's choice and eitherways is it safe to change them and what clothes mod to use and overwrite that's most consistent and compatible as they don't feel immersive at all??
Also if males not being completely nude also lexy's choice and if it's safe to use schlongs of skyrim to fix that as it's less immersive for me if one is nude and the other isn't after removing clothes . In addition to what was said about male nudes to remove slutty women clothes it's just needed to redownload [TMB Vanilla Armors and Clothes SSE] and install it using vanilla armors and do the changes according to lexy's tutorial. Edit: just making sure, this isn't abandoned right?? specifically excited about the other horse mod lexy used (immersive horses) & the other followers mod (Nether's Follower Framework) and both cannot just be used since they need merging & fixes etc to stop the old horses & followers mod and to use those. | |
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dostunuz Look ma no hands
Posts : 46 Join date : 2017-03-29
| Subject: Re: Different modlist for Skyrim Special Edition Sun Mar 17, 2019 12:05 am | |
| moonpath to elsweyr doesnt work. no door or caravan anywhere in falkreath inn. | |
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Mcalihe I'm getting the hang of this
Posts : 10 Join date : 2019-03-10
| Subject: Re: Different modlist for Skyrim Special Edition Mon Mar 18, 2019 6:05 am | |
| Same problem with Moonpath. Just got the quest for the staff from the Dragonborn museum but cannot get it because no caravan. | |
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atrolle I'm getting the hang of this
Posts : 15 Join date : 2019-02-20
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 21, 2019 2:31 am | |
| does this pack include the omega patch mod? | |
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Nexus_Regis I'm getting the hang of this
Posts : 21 Join date : 2018-04-04
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 21, 2019 9:22 pm | |
| - atrolle wrote:
- does this pack include the omega patch mod?
Yes it does, it includes the whole lexy pack till 19 december 2018 = ) | |
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ShadowFyre Look ma no hands
Posts : 49 Join date : 2015-12-24 Location : Texas
| Subject: Re: Different modlist for Skyrim Special Edition Thu Mar 21, 2019 11:29 pm | |
| I'm beyond salty right now. Just last week I finished modding my Skyrim SE with Lexy's modlist including doing all the latest updates (the one she released on the 14th of March).
But just to chime in this guide is incredibly stable. Been playing for hours with no crashes, bugs, or texture glitches. | |
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dostunuz Look ma no hands
Posts : 46 Join date : 2017-03-29
| Subject: Re: Different modlist for Skyrim Special Edition Fri Mar 22, 2019 11:22 pm | |
| - ShadowFyre wrote:
- I'm beyond salty right now. Just last week I finished modding my Skyrim SE with Lexy's modlist including doing all the latest updates (the one she released on the 14th of March).
But just to chime in this guide is incredibly stable. Been playing for hours with no crashes, bugs, or texture glitches. well, care to share?. | |
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Nexus_Regis I'm getting the hang of this
Posts : 21 Join date : 2018-04-04
| Subject: Re: Different modlist for Skyrim Special Edition Sat Mar 23, 2019 2:28 pm | |
| - dostunuz wrote:
- ShadowFyre wrote:
- I'm beyond salty right now. Just last week I finished modding my Skyrim SE with Lexy's modlist including doing all the latest updates (the one she released on the 14th of March).
But just to chime in this guide is incredibly stable. Been playing for hours with no crashes, bugs, or texture glitches. well, care to share?. it's good to be sharing ^^ | |
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aaronson2012 Rookie poster
Posts : 5 Join date : 2017-04-14
| Subject: Re: Different modlist for Skyrim Special Edition Sun Mar 31, 2019 11:08 pm | |
| Thanks a ton for this! Please continue to update it! :D | |
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atrolle I'm getting the hang of this
Posts : 15 Join date : 2019-02-20
| Subject: Do the links work? Fri Apr 05, 2019 4:15 am | |
| I can't seem to get any of the download links to work, in chrome and edge my browser refuses to open the google drive document due to security issues and the websites seems to have errors, are there alternative links?? | |
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Geminorum36 Rookie poster
Posts : 9 Join date : 2019-03-02
| Subject: Re: Different modlist for Skyrim Special Edition Fri Apr 05, 2019 6:54 pm | |
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